RC Car Projects, Experiments & Supplies
Radio-Controlled (RC) Car Information
A radio-controlled car (R/C car) is a powered model car driven from a distance using a radio control system. Inputs from joysticks (or a wheel and a trigger) on a transmitter are sent to the car's onboard receiver.
The receiver interprets the radio signals and sends electrical pulses
to the servo and electronic speed controller, making the model turn its
wheels and the motor run. Radio-controlled cars can range from simple
"stop and go" toys to competitive racing models, which feature all the
complexity and adjustability of their full-size counterparts. Building,
driving, and modifying radio-controlled car kits is a popular hobby.
Types of cars
Radio-controlled (or R/C) cars are usually categorized as
either "toy" or "hobby" grade. Remote-controlled vehicles differ from
radio-controlled by the presence of a wire cable connecting the
transmitter and the car, limiting their movement. This article focuses
on the radio-controlled vehicle category, both toy and hobby grades.
Cars are powered by various sources. Electric cars are powered by small but powerful electric motors and rechargeable nickel-cadmium, nickel metal hydride, or lithium polymer cells. There are also brushed or brushless electric motors. Most fuel-powered models use glow plug engines, small internal combustion engines fueled by a special mixture of nitromethane, methanol, and oil (in most cases a blend of castor oil and synthetic oil). These are referred to as "nitro" cars. Recently, exceptionally large models have been introduced that are powered by small gasoline
engines, similar to weedwhacker motors, which use a mix of oil and
gasoline. Electric cars are generally considered easier for the novice
to work with compared to fuel-driven models, but can be equally as
complex at the higher budget and skill levels.
In both of these categories, both on-road and off-road vehicles
are available. Off-road models, which are built with fully-functional
off-road suspensions, can be used on various types of terrain. In
comparison, on-road cars, which generally have a limited or
non-existent suspension, are strictly limited to smooth, paved surfaces.
Toy radio control
The term "toy" or "toy-grade" in regards to radio control cars is
used to describe vehicles of the pre-assembled type generally found in
discount stores and consumer electronics stores. They are often
colloquially referred to as "Radio Shack cars". Some toy-grade R/C
models may also be found in hobby shops in an attempt to appeal to
young users. Generally speaking, a toy R/C is meant as a child's
plaything. Though sometimes derided by users of more expensive and
sophisticated hobby-grade equipment, toy R/C is an excellent way to
teach a youngster basic vehicle control and to hopefully spark his/her
interest in the hobby at a very reasonable price. Modern toy R/C
vehicles are flashy, stylized and often somewhat more durable than
hobby-grade vehicles. A toy R/C Lincoln Navigator brought to market in 2005 featured scale detail, full interior, chrome "dub" spinner rims, working show car lights, and even a fully programmable, built-in mp3 player used to emulate a high-powered stereo system. One of the largest R/C car models of any type is the 1/4-scale Cadillac Escalade from Columbia Telecommunications Group with its working FM radio. A Humvee less the broadcast receiver is built on the same chassis. Both are powered by a large, heavy 12-volt gel cell of the type often found in electric riding toys. A model of a Chrysler 300 SR/T from Planet Toys is a full 1/5 scale, twice the size of many hobby-grade R/C vehicles. Jada Toys has introduced 1/6-scale R/C cars influenced by full-scale vehicles featured in DUB City
magazine. The "Shell Shocker" is a spherical, paddle-driven,
all-terrain vehicle whose configuration can be changed by radio
control. It was inspired by the Teenage Mutant Ninja Turtles franchise and is sold by Tyco R/C.
Disadvantages
There are disadvantages to toy R/C vehicles. First is a lack of
spare parts. Toy R/C vehicles are meant to be played with until they
fail. Stores selling the vehicles rarely carry spare parts beyond
replacement batteries and chargers. Some basic parts may be available
from the manufacturer - both Tyco R/C and New Bright
have a basic parts list enclosed with their models - but they can be
prohibitively expensive and parts may take several weeks to arrive from
their Asian factories. Second, radio equipment, unlike hobby-grade, is
non-standardized and non-repairable unless one has the necessary tools
and equipment. Except for RadioShack's line of ZipZaps toy R/C cars, their XMODS line (which falls between toy- and hobby-grade), and their recent Pro-Pulse series of cars, no aftermarket
parts are available for toy R/C, although an enterprising modeler may
be able to retrofit standard, discrete radio gear to them. Third,
control response on some toy models comparable in size to hobby-grade
vehicles is often slower than hobby grade, which actually makes those
toys difficult to operate with smoothness and precision. An example is
the aforementioned 1/4-scale Escalade and Humvee; they are promoted as
having "semi-proportional" steering.
Hobby radio control
This model has a damaged front suspension; repair and maintenance is a major part of the hobby.
All hobby-grade radio-controlled cars require regular maintenance to
ensure smooth and trouble-free operation. In comparison, cheaper
"toy-grade" cars, found in discount and consumer electronics stores,
are generally unserviceable. For those interested in mechanics, this
maintenance provides an interesting adjunct to the hobby. Due to their
modular construction, in the event that parts of a hobby-grade
radio-control car breaks or wears out, they can be replaced
individually. The availability of many replacement and high-performance
parts for hobby-grade model vehicles allows them to be extensively
upgraded (sometimes, to the extent of having no original parts
remaining of the vehicle); in comparison, parts are generally
impossible to find for toy-grade model cars. In recognition of this
distinction, Radio Shack released the popular XMODS and ZipZaps
toy cars; these are mid-grade cars which can be tuned, modified, and
repaired, although still to a lesser degree than hobby-grade vehicles.
Their recently released "Pro-Pulse" cars, lower quality clones of the
hobby class Associated RC18MT and RC18B, have many upgrade parts
available such as aluminum alloy parts and upgrade motors, but little
original parts support.
In recent years, hobby-grade "ready-to-run" (or "RTR") models have
become available from every major manufacturer of radio-controlled
cars, attracting many hobbyists who would otherwise have purchased a
pre-assembled car. Vehicles of this type need little or no final
assembly and in many cases, the bodies are shipped painted and trimmed,
requiring little work from the owner before they can be used (other
than purchasing and installing batteries). A number of cars and trucks
are presently available only in ready-to-run form, such as the Traxxas Revo,
a nitro powered model truck. The growing popularity of the RTR vehicle
has prompted manufacturers to introduce kit versions of their RTR cars
that include factory upgrades but have no radio gear installed and
often no motor or speed controller.
Electrically powered models
Electric powered models use high capacity compact batteries to drive brushed or brushless
motors via an electronic speed control. Electric models tend to be
lighter than their Nitro equivalents, due to having fewer components in
the drive system. Electric cars have more consistent torque
than Nitro models. Also, they also have faster throttle response.
Electric batteries, however, take some time to charge; quick chargers
can accomplish this in about fifteen to forty-five minutes. Stock top
speeds for Electric models are around 40 mph, although faster speeds
are available through (sometimes costly) upgraded components, such as
brushless motors and LiPo Batteries. A few highly modified electric
cars are capable of speeds over 100mph, where aerodynamics come into
play and care must be taken to ensure that the car will not lose
control or literally lift off the ground.
Routine maintenance usually consists of cleaning, inspecting the
model car for damages, and replacing any parts that have been damaged
or worn during use. High-performance electric motors must be allowed to
cool down after use to avoid demagnetizing the permanent magnets. In
terms of long-term maintenance of the motor, the application of motor
cleaning solution is needed between runs to avoid wear from dirt and
dust. Also, the bearings (or bushings) in the motor must be re-oiled
periodically. Replacing the motor brushes and springs and cutting its
commutator is also sometimes required using special lathes designed for
this purpose.
Nitro-powered models
An Ofna Hyper 8 Pro 1:8-scale nitro-powered racing buggy.
Fuel-powered engines allow model cars to reach impressive speeds
unmodified. Maximum power is generally achieved at medium to high
speeds, and a slightly slower throttle response than electrically
powered vehicles is to be expected. Electric motors effectively produce
instantaneous torque, where nitro engines, like full-sized gasoline
engines, take time for the engine to spool up and for the clutch to
engage. Nitro- (and fuel) powered cars may be refueled and returned to
action in a few seconds, as opposed to electrics needing to remove the
body shell and battery fasteners to replace a discharged battery. Nitro
cars are completely air cooled, and may be run continuously with no
need to take breaks for cooling down. Nitro cars tend to be larger than
electric cars on average, because affordable high-performance
electronics are only generally available in 1:10 scale and smaller.
However, scale equivalents do exist in both nitro and electric forms,
such as the RC10T4 and the GT2.
Nitro-powered cars operate like full-sized fuel vehicles more than
their electric counterparts do. The sound of the engine and design of
the drive train are main selling points to nitro enthusiasts. However,
their exhaust contains unburned oil, which usually ends up coating the
chassis. This, in turn, requires more cleaning than an electric-powered
equivalent. Cleaning is usually achieved by the use of compressed air
blowers and solvents (such as denatured alcohol).
Tuning a fuel-powered vehicle requires learning to maintain optimum
performance and fuel economy, and to minimize engine wear and
overheating, even in ready-to-run vehicles.
Because of higher stock performance and their ability to be driven
for longer periods of time, mechanical wear in nitro vehicles is
generally greater than in electric vehicles. In addition, the increased
speed and weight of fuel-powered vehicles generally lead to higher
speed collisions, causing greater damage to the collided vehicles, and
a greater degree of safety concern needs to be taken into account.
However, nitro vehicles are more durable due to stronger components to
sustain the greater stresses of more power.
Gas-powered models
Gasoline powered vehicles, also known as "fuelies" or "gassers", run
on premixed gasoline and oil. They cost much more (usually $100-$3000
rtr) than nitro and electric cars. They are also much bigger and
therefore require much more space to run. They don't usually have high
top end speeds (compared to nitro and some electrics) but have lots of
power and don't take a lot of fuel to run. Over time the cost of a gas
powered car can be less than some nitro powered vehicles, because of
the high cost of nitro fuel and buying new nitro motors to replace worn
out ones. In addition, gas powered motors rarely if ever require tuning
and have a very long lifespan. Until the advent of the XTM Grizzly
monster truck and HPI Baja 5B vehicles produced in the US, most common
gas powered cars were made by FG overseas and were difficult to import
to the US.
Accessories
All r/c models generally require the purchase of additional accessories. For electrical vehicles, battery packs and a suitable charger
are needed to power the car. A soldering iron and supplies are often
necessary to build high performance battery packs and install upgraded
electronics or low resistance plugs. For nitro-powered vehicles, a glow
plug heater and fuel are needed to start the engine, as well as 4 AA
size batteries, or a rechargeable 6 volt 5 cell pack to power the
onboard electronics. Nitro vehicles also require a means of cranking
the motor over, which can be achieved using a pullstart, starterbox,
battery operated rotostart, or by an electric drill. Gasoline powered
vehicles require only a receiver battery pack and a means to start the
motor, usually a pullstart. Hobby grade vehicles almost always require
8 AA size batteries to power the transmitter, with the exception being
the more efficient Spektrum transmitters which require 4 AAs.
There is also currently a growing industry of aftermarket
manufacturers who produce upgrade or hop-up parts for hobby grade cars.
Upgrades range from mere improvements to the longevity of RC car parts,
to all out performance enhancements. There are even a number of
hobbyists who create their own upgrades for sale via classifieds and
online forums.
"Ready-to-run" cars can be purchased, which leave the factory in a
pre-tuned condition that affords for good racing performance without
prior adjustment. However, those vehicles should still be inspected for
loose parts prior to operation as stated in many manuals.
Alternatively, vehicles can be purchased that are either in kit form or
are partially assembled, which are built and tuned by the owner prior
to use, but most of the time, the owner will have to buy radio gear,
and sometimes even an engine when they buy a kit.
Principles of operation
- See main article: Radio control
A Traxxas Electric Rustler - A Rear Wheel Drive Stadium Truck (without body).
Radio-controlled cars use a common set of components for their control and operation. All cars require a transmitter, which has the joysticks for control, or in pistol grip form, a trigger for throttle and a wheel for turning, and a receiver which sits inside the car. The receiver changes the radio
signal broadcast from the transmitter into suitable electrical control
signals for the other components of the control system. Most radio
systems utilize amplitude modulation for the radio signal and encode the control positions with pulse width modulation. Upgraded radio systems are available that use the more robust frequency modulation and pulse code modulation. The radio is wired up to either electronic speed controls or servomechanisms
(shortened to "servo" in common usage) which perform actions such as
throttle control, braking, steering, and on some cars, engaging either
forward or reverse gears. Electronic speed controls and servos are
commanded by the receiver through pulse width modulation; pulse
duration sets either the amount of current
that an electronic speed control allows to flow into the electric motor
or sets the angle of the servo. On the models the servo is attached to
at least the steering mechanism; rotation of the servo is mechanically
changed into a force which steers the wheels on the model, generally
through adjustable turnbuckle linkages. Servo savers are integrated
into all steering linkages and some nitro throttle linkages. A servo
saver is a flexible link between the servo and its linkage that
protects the servo's internal gears from damage during impacts or
stress.
Electric models
Electrically powered models utilize mechanical or electronic speed
control units to adjust the amount of power delivered to the electric
motor. The power delivered is proportional to the amount of throttle
called for by the transmitter - the more you pull the trigger, the
faster it goes. Mechanical speed controllers use a network of resistors and switch between them by rotating a head with an electrode
around a plate that has electrical contacts. Mechanical speed
controllers are prone to being slow to react, waste energy in the form
of heat from the resistors,
and can become dirty and perform intermittently, and lack a dedicated
braking ability. They are less expensive than high performance
electronic speed controls and usually ship in older hobby-grade models.
Electronic speed controllers use solid state components to regulate duty cycle,
adjusting the power delivered to the electrical motor. In addition,
most electronic speed controllers use the electric motor as a magnetic brake, offering better control of the model than is possible with a mechanical speed control.
Most electric cars up to recently used brushed motors but now many
people are turning to brushless motors for their power and because they
require much less maintenance. They are rated either in turns or Kv.
The Kv number tells how many RPM the motor will turn per volt. However,
the ability of the system to put out power is dependent on the quality
of the batteries used. Due to their power, brushless motors are also
used in bigger monster trucks and 1/8 buggies that have been converted
to electric.
Fuel models
A Traxxas T-Maxx nitro powered off-road monster truck with no body.
Fuel powered models utilize a servo for throttle and braking control; rotation of the servo in one direction will cause the throttle on the carburetor to open, providing more air and fuel mixture to the internal combustion engine. Rotation of the servo in the other direction causes torque to be applied to a piece which causes friction with the braking material. The brake is located on the driveshaft and stops only two wheels on a two-wheel drive car and all four wheels on a four-wheel drive car.
Fuel engine sizes most often range between .12-.21 cubic inches.
This is due to restrictions by the main sanctioning bodies for
radio-controlled racing. Many "outlaw" engines are manufactured larger
than these, mainly intended for vehicles which will not be used in
sanctioned races and therefore do not need to comply with these
regulations. Engine size is related to the class of car; 1/10th scale
on and off road vehicles usually are equipped with .12-.18 cubic inch
engines, with 1/8th scale vehicles using .21-.28 cubic inch engines.
History
The beginnings of model racing
Small, nitromethane-powered engines originally entered the market in the 1940s. At the time, there was insufficient technology to control an engine-powered model car other than on a tether.
"Tether cars", or "spin dizzies", were capable of speeds upwards of 70
mph (113 km/h), but merely ran in a circle from the tether. In the late
1960s, the first miniaturized solid state radio control systems became available, which allowed a model car to have servo-controlled
steering, throttle, and brake functionality that could be remotely
controlled from a radio-control transmitter unit. This allowed model
cars to be able to run on a racetrack with the ability for precise
control in a similar manner as with a full-sized vehicle.
Early commercial products
Several early commercially viable R/C cars were available by
mid-1966, produced by the Italian company El-Gi (Elettronica
Giocattoli) from Reggio Emilia. Their first model, a 1:12 Ferrari 250LM
was available in the UK in December 1966, through importers Motor Books
and Accessories, St. Martins, London, and early in 1967 through
Atkinson's model shop in Swansea. This model was followed by El-Gi's
1:10 Ferrari P4, first shown at the Milan Toy Fair in early 1968.
In the mid-late 60s a British company, Mardave, based in Leicester,
began to produce commercially viable RC Cars. Their first cars were
nitro- or gas-powered cars sold in the local area in the early 70s.
In the early 70s several commercial products were created by small
firms in the US. Most of these companies began as slot car companies
and with the wane in popularity of that genre moved into the R/C field.
Among these were Associated Electrics, Thorp, Dynamic, Taurus, Delta,
and Scorpion. These early kits were 1/8 scale nitro-powered (then
called gas) aluminum flat pan cars powered by a .21 or smaller engine.
The bodies for these cars were made of polycarbonate (the most popular
made of Lexan). The most popular engine was the K&B Veco McCoy. The
primary sanctioning body for races for these cars was Radio Operated
Automobile Racing (ROAR). In 1973-74, Jerobee, a company based in
Washington State, created their 1/12 nitro car using a Cox .049 engine.
Several aftermarket companies created parts for this car including
clear Lexan bodies, heat sinks, and larger fuel tanks. This scale
evolved into 1/12 scale electric racing when Associated Electrics
created the RC12E in 1976-77. Jerobee became Jomac and created their
own electric kit.
In 1976, the Japanese firm Tamiya,
which was renowned for their intricately detailed plastic model kits,
released a series of elegant and highly detailed, but mechanically
simple electric on-road car models that were sold as "suitable for
radio control". Although rather expensive to purchase, the kits and
radio systems sold rapidly. Tamiya soon began to produce more
purpose-built remote-controlled model cars, and were the first to
release off-road buggies featuring real suspension systems. It was this
progression toward the off-road class that brought about much of the
hobby's popularity, as it meant radio-controlled cars were no longer
restricted to bitumen and smooth surfaces, but could be driven
virtually anywhere. The first true Tamiya off road vehicles were the Sand Scorcher and the Rough Rider,
both released in 1979, and both based on realistic dune buggy designs.
Tamiya continued to produce off road vehicles in increasing numbers,
featuring working suspensions, more powerful motors, textured off-road
rubber tires and various stylized "dune buggy"
bodies. They also produced trucks, such as the Toyota HiLux Pickup,
that featured realistic 3 speed gearboxes and leaf-spring suspension
systems. All of these models were realistic, durable, easy to assemble,
capable of being modified, and simple to repair. They were so popular
that they could be credited with launching a boom in radio-controlled
model cars in the early to mid 1980s, and provided the basis for
today's radio-controlled car market. Popular Tamiya models included the
Grasshopper and the Hornet dune buggies as well as the Blackfoot and Clodbuster monster truck
models. The earliest Tamiya models, particularly the early off roaders,
are now highly sought after by vintage R/C collectors and can fetch
prices of up to US$3000 on internet auction sites if still in mint,
unbuilt form. Acknowledging their continued popularity, several of the
early kits have even been re-released by Tamiya during 2005-2007, with
a few alterations.
A British firm, Schumacher Racing, was the first to develop an adjustable ball differential in 1980,
which allowed nearly infinite tuning for various track conditions. At
the time the majority of on-road cars had a solid axle, while off-road
cars generally had a gear-type differential. Team Associated followed suit with the introduction of the RC10 off-road racing buggy in 1984 (see below).
Modern developments in radio controlled racing
Modified 1/8 scale buggy with upper body removed
In 1984, Associated Electrics, Inc. of Costa Mesa, California introduced the RC10
off-road electric racer; this model was a departure from Associated
Electrics' regular line of nitromethane-powered on-road race cars.
Designed as a high-grade radio controlled car, the chassis of the RC10
buggy was manufactured from anodised, aircraft-grade aluminium alloy. The shock absorbers
were machined, oil-filled and completely tuneable; they were also
produced from the same aluminium alloy. Suspension control arms were
manufactured from high-impact nylon, as were the three-piece wheels.
Optional stainless steel miniature ball bearings were sometimes incorporated in RC10 wheels and transmissions. The RC10 transmission contained an innovative differential
featuring hardened steel rings pressed against balls - which made it
almost infinitely adjustable for any track condition. The RC10 quickly
became the dominant model in electric off-road racing.
In 1986, Schumacher Racing Products released their CAT (Competition All Terrain) vehicle, widely considered the best four wheel drive off-road "buggy" racer of the time. The CAT went on to win the 1987 off-road world championship. This car is credited for sparking an interest in four wheel drive electric off-road racing.
Gil Losi Jr, whose family ran the "Ranch Pit Shop R/C" racetrack in Pomona, California, turned his college studies toward engineering, primarily in the field of injection molded plastics, leading to his foundation of Team Losi. When the JRX-2, the first Team Losi
buggy, was released it initiated a rivalry with Team Associated that
continues to this day. Team Losi went on to secure a number of
achievements, which included the industry's first all-natural rubber
tires, the first American-made four-wheel-drive racing buggy, and an
entirely new class of cars, the 1/18-scale Mini-T off-road electrics. ɡ Although Losi and Associated seemed to dominate much of the American market, Traxxas, (another American company, famous for the T-MAXX and the REVO 3.3, very popular amongst many racers), and Kyosho
(from Japan), were also making competitive two-wheel-drive off-road
racing models. Although Losi and Associated were close rivals in the
USA, Schumacher off-road models continued to be popular amongst
European hobbyists.
Electric and nitro cars have come a long way in terms of power.
Electric cars have gone from non-rebuildable brushed motors and ni-cad
batteries to brushless motors and li-po batteries. Nitro cars have gone
from small engines to huge .32 engines that are used in big monster
trucks.
References
See also
External links
- EFRA European Federation of Radio operated Model Automobiles
- IFMAR International Federation of Automobile Racing
- ROAR Remotely Operated Auto Racers
- BRCA British Radio Car Association
This article is licensed under the GNU Free Documentation License. It uses material from Wikipedia Encyclopedia article "Radio-Controlled Car"
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